Bloodtap (5e Spell)

From D&D Wiki

Jump to: navigation, search
Bloodtap
6th-level necromancy
Casting time: 1 bonus action
Range: Self
Components: S
Duration: Instantaneous


You tap into the latent energy inside every being. You take necrotic damage equal to four times your level, and the next spell you cast this turn deals maximum damage and doesn't have to be a cantrip. Necrotic damage dealt to you by this spell cannot be reduced or avoided in any way.


Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors