Bio Deku Baba (5e Creature)
Bio Deku Baba[edit]
Medium plant, unaligned Armor Class 13 (natural armor)
Proficiency Bonus +2 Amphibious. The baba can breathe air and water. False Appearance. While the baba remains motionless, it is indistinguishable from an ordinary plant. ACTIONSBite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage plus 1 poison damage. BONUS ACTIONSBreak Off. The baba gains a base walking speed of 20 feet. While it has this walking speed, it sinks to the bottom of any body of water it occupies. Performing this action reduces the baba's current hit points by half. REACTIONSBreak Apart. When the baba takes damage, but not from a critical hit, it can use its break off bonus action. If its hit points would have been reduced to 0, using this reaction causes it to drop to 1 hit point instead. |
An offshoot of the more common deku baba that has adapted to live in either saltwater or freshwater. It normally appears as a large lilypad, floating on the surface of a small body of water. When a creature would fall or walk across the surface of its lilypad, the baba would flip over and devour the creature in a carnivorous manner similar to more traditional deku babas.
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See also[edit]
- Deku baba, the more common and simple form of this creature
- Baba serpent, a terrestrial relative of this plant which can also attain limited mobility
- Diababa, an exceptionally large and powerful form of baba that similarly grows upon water instead of land
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