Alfred (5e Equipment)
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Weapon (crossbow, heavy), legendary (requires profiency with heavy crossbows for attunment)
Alfred is a standard heavy crossbow, but where you look down the sights, there is a crystal that contains the face of Alfred. Alfred is a 90-year-old male human with white hair that always has this grumpy look on his face. His nose is large and hooked, and his ears are quite large as well. He always has this super grumpy look on his face. This heavy crossbow holds 12 charges and regains 1d10+2 charges at dawn.
Transforming Bolts: For 3 charges, bolts fired by this weapon can switch their damage type from piercing to any other damage type.
Guided Bolts: If the damage dealt by an attack made by this weapon is 10 or greater, you can roll the damage again by expending 4 charges. The first attack hits, and another creature you can see within range takes the newly rolled damage. This second attack is guaranteed to hit, but the second attack has no chance for this effect.
Meteor Shot: Before doing your attack and damage rolls, you can expend 6 charges to have your bolt be a guaranteed critical and hit. This turns into a form of pure energy similar to a magic missile, but much more powerful. It ignores all resistances. Attacks made with this effect deal pure force damage.
Magical Weapon: You get +2 to all attack and damage rolls made with this weapon
Alfred can grow to like people who will reply sarcastically to him, as he tends to respect you more for not taking his insults personally. This might disgruntle people who are easily offended, or it may cause issues for party members who refuse to work with Alfred's bully-like personality. Some might find Alfred's action inappropriate to the point where they want him gone, or maybe others will become angry with the person who wields Alfred.