Acanthian (5e Race)

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Acanthian[edit]

Physical Description[edit]

Many would assume Acanthian's are human at a far glance, however upon meeting one up close, their eyes can be seen without pupils instead having a black center with three golden rings which appear to glow brighter depending on how emotional they are. The Acanthians also have a glowing orange core that can be seen under thin cloth in the center of there chest while their finger tips also have a more insect-like look to them with two golden rings around them. Many noticed a slight scar running down in the center from there lower jaw to the bottom of the there throats, however, the scar itself wasn't really a scar but more of a enabler to consume much larger prey as it would split open from the scar line splitting the lower jaw and throat into two revealing a vast row of sharpen thorn-like teethes with a tongue similar to that of a frog swallowing food that is normally the size of their heads with ease, this however scares many races that come into their lands so they eat similar to that of a normal human without the use of their extended maws for food consumption in most cases.

History[edit]

The Acanthian

Society[edit]

Acanthian Names[edit]

Male: Adrian, Antenor, Neo, Panos, etc....

Female: Kate, Alice, Elma, Hestia, etc....

Acanthian's Traits[edit]

Ability Score Increase. Your Intelligence score increases by 2 and your Constitution score increases by 1.
Age. An Acanthian can live up to 300-1200 years of age, a rare few can live eternally if their faith was strong enough with their deity however it must be done with a great deal of bloodshed.
Alignment. Due to the Acanthian's religious nature they will align themselves to their religion regardless of consequences, An Acanthian's alignment can change throughout the course of their life because of this.
Size. Acanthians are generally 5'6 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 25 feet. Your base climbing speed is 35.
Insect Origin. You have two creature types: humanoid and monstrosity. You can be affected by a game effect if it works on either of your creature types
Normal Vision/Luminescent core. An Acanthian can see as a normal human can at any point of day, however their cores can providing bright light within a 10 foot in a 180° radius and providing shadowy illumination out to a 20 foot in a 180° radius, basically functioning similar to a torch. Because of your core sneaking is incredibly difficult your Stealth is decreased by -10 unless under the effects of magic.
Thermal Temperature. Acanthian's cores constantly adsorb heat around their environment which generally causes a 2 foot area around them to be 10° degrees lower than the current natural environmental temperature, because of how there cores function, Acanthians are highly resistance to cold temperatures and will never ever feel cold or freeze.
Ravenous Body. Unlike most humanoid organisms, an Acanthian can go up to one whole month without needing to eat and can slowly become a Blood-lusted Predator during this time, however, this causes their body to weaken over time, after a week without eating all saving throws are -1, during the second week without eating your: Constitution, Intelligence, Dexterity, Strength, Charisma are decreased by -3, at the third week without food your body feels heavier reducing your base walking speed to 15 as well as your capacity to carry is reduced by half, lastly of the whole duration of the fourth week your thoughts become predatory which are primarily focusing on consumption of food and sating your hunger regardless if the meal is living or not which causes you to attack anyone or anything nearby attempting to eat them. If you have not successfully eaten during the fourth week, you die from hunger.
Blood-lusted Predator. During the fourth week of starvation or when an Acanthian enters a state of rage, your monstrous nature temporarily overcomes you which causes you to become a blood-lusted Predator, whenever this happens your insect-like claws lengthen to about 3 inches, you become proficient in natural weapons and deal an additional 2d4 bleed damage on your claw attacks, you attack the first living thing in front of you or can resist by doing a
Religious Zealot.
Languages. You can speak, read, and write Common and Primodial.

<Subrace Name>[edit]

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ ″ + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

Suggested Characteristics[edit]

When creating a <race name> character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1
2
3
4
5
6
7
8
d6 Ideal
1
2
3
4
5
6
d6 Bond
1
2
3
4
5
6
d6 Flaw
1
2
3
4
5
6
0.00
(0 votes)

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