5e Cleric Spells

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Cleric Spells[edit]

0-Level Spells[edit]

Abjur
Conj
  • Veitch's Marvellous Letter You conjure a letter with up to 150 words written in it. It flies to a target that you designate at a speed of 6 mph.
Div
  • Death Sight You touch a creature and give it an insight into its imminent death.
Ench
Evoc
  • Force You extend your hand and emit a wave of imperceptible force on a non-living object.
  • Holy Blade You conjure a blade of light and impale a creature or object within range with it.
  • Inquisitor's Strike As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails.
  • Iridescent Ray You evoke three rays of light that scorch enemies.
  • Radiant Flare A flare of radiant light burns your enemies.
  • Radiant Lance You launch a lance-shaped beam of light at a creature within range.
  • Spellfire You conjure a gout of arcane fire.
  • Unholy Flame Flame-like malevolence descends on a creature that you can see within range.
Illus
Necro
  • Blood Blade You create a blade out of your own blood to use as a weapon.
  • Bloodbridge The caster creates a bridge of blood between 2 creature, taking the blood of one and giving it to the other.
  • Shadowstrike You enhance your next attack with necrotic energy.
Trans
  • Cleanse Wound
  • Luminescent Blessing You bless your weapon with the power of your Deity.
  • Magi Mine You infuse a 5-foot square with volatile magical energy, causing it to explode if touched.
  • Vitality A creature you touch is imbued with a virtuous cause, strengthening their resolve.

1st-Level Spells[edit]

Abjur
  • Armor of Othrys
  • Dismiss Stranger You attempt to send one Stranger of CR 1 or less that you can see and is within range, back to The Dark.
  • Divine Armor When the divines themselves grant you their blessings, none shall ever harm those they protect.
  • Endure Elements Protection from normal environmental hazards.
  • Leomund's Shield A shield that defends the user from harsh elements and the small inconveniences of life.
Conj
Div
  • Arcane Mark You place your mark upon a subject.
  • Detect Weapons For the duration, you sense the presence of manufactured weapons within 30 feet of you.
  • Know Thy Foe A spell that lets the caster peer into the defenses of their target.
  • Penetrate Disguise
  • See Through You touch a simple surface such as a door, a wall, or even a shield to see through it as if it was transparent.
Ench
Evoc
  • Brand The next time you hit a creature with a weapon attack before this spell ends, the weapon marks the target with a glowing brand that lasts for the duration.
  • Dark Orb You hurl a purple sphere of crackling dark energy.
  • Energy Beat You create a mote of radiant light that hovers above your head. It lasts for the duration.
  • Healing Wind You speak a word of power, and gentle wind envelops any number of creatures of your choice that you can see within range.
  • Light Drive An orb of radiant power forming a line 60 feet long and 5 feet wide blasts out from you in a direction you choose.
  • Lucky Star You summon a star of energy that explodes on an enemy, dealing incredibly random damage.
  • Mending Darkness
  • Ray of Light
  • Wyvern Watch You create a wyvern-shaped haze that guards an area against intrusion.
Illus
Necro
  • Bind Skeletal Familiar You bind a lost soul to a skull, creating a floating skull that serves you.
  • Curse Water
  • Deathwatch Using the foul sight granted by the powers of unlife, you can determine the condition of creatures near death within the spell's range.
  • Facsimile of Life Make an undead creature not undead for a bit
  • Tears of Denial You offer a prayer to your god to save one creature from death, and they respond by granting that creature another chance.
  • Transfer Pain You attempt to syphon the life from a creature you touch.
  • Wrath You point your finger, and dark energy washes over a target you can see within range.
Trans

2nd-Level Spells[edit]

Abjur
Conj
  • Bound Weapon A weapon you have previously bound to you returns to you from almost any distance.
  • Pulling Shade You manifest a swirling mass of darkness, as if a whirlpool made of pure shadow, on a 20-foot square of ground within range.
Div
  • Locate Portal Locate a existing portal in a crystal shell.
  • Portent Your touch gives a creature instinctive forewarning about its demise, granting it proficiency on death saving throws.
Ench
  • Omen A way to give a creature cryptic messages via dreams.
Evoc
  • Air Bubble An object or creature in range is surrounded with a 2-foot-diameter sphere of clean, pure air for the duration, which suppresses water or unclean air.
  • Dark Swathe The black flames of Urei engulf and immolate faraway foes, burning them to ashes.
  • Elemental Bolt You fire a bolt of raw elemental energy at a creature within range.
  • Halo of Rejuvenation A small circle of blue light appears over the head of a creature of your choice within range and lasts for the duration.
  • Light Binding You halt a foe's movement with the power of luminosity.
  • Recite Scripture Reading from a holy text, the caster can manifest many effects.
  • Step of Respite A spell that both heals and forcibly moves a creature.
  • Tractor Cannon You push a creature away from you.
Illus
Necro
Trans
  • Disarm You disarm an enemy creature of a weapon or other object it's holding.
  • Reversal You reverse one spell effect affecting a willing creature or an object.

3rd-Level Spells[edit]

Abjur
Conj
  • Chorus of Awe A heavenly chorus which bolsters the resolve of your allies.
  • Chorus of Destruction A heavenly chorus which shatters the minds of your foes with its sheer awesomeness.
  • Convalescence A wave of warm, blue healing energy washes over a creature within range, healing its wounds.
  • Something Gives you something.
Div
  • Scout A spell that allows to create a visage of yourself that can move through objects.
  • Soul Reading You target a focal point in sight and read the souls of any being within a radius around it.
Ench
  • Enchant Item This spell both adds progress to crafting magic items and can be required to finish the enchantment of an item.
  • Good Hope This spell instills powerful hope in those around you, relieving them of their worries.
  • Halo Grants immediate revival upon hitting 0 hitpoints.
  • Shard of Hope You cause motes of light to radiate from an ally, strengthening the resolve of allies.
Evoc
Illus
Necro
  • Bonesword A bone, held in your free hand, becomes a shortsword, longsword or greatsword.
  • False Death One living, willing creature you can see within range that has current hit points equal to or less than your spellcasting modifier has their hit points lowered to 0.
Trans
  • Chill Fire
  • Greater Mending
  • Magic Vestment You touch a suit of nonmagical armor or nonmagical shield. For the duration, that armor or shield becomes a magic item that provides a +1 bonus to the wearer's or wielder's AC.
  • Repairs Magically restores damage to objects and constructs

4th-Level Spells[edit]

Abjur
Conj
Div
Ench
Evoc
  • Blade Lightning You create a sword made from lightning for the duration.
  • Chaos Hand You infuse your hand with destructive chaotic energy and touch a creature.
  • Divine Power Calling upon the divine power of your patron, you imbue yourself with strength and skill in combat.
  • Illumination You create a bright light that augments sight and reveals what is hidden.
  • Imbue with Spell Ability Give the gift of magic
  • Mending Sinews A slow healing effect that can be used to stave off grave injury for a while.
Illus
Necro
  • Blood Rain Rains blood in an area that inflicts necrotic damage, but rejuvenates undead
  • Death Armor You shroud yourself and up to five other creatures within range in protective energy.
  • Life Drain You attempt to drain the life out of a creature within range.
Trans
  • Enspell Empower allies' weapons with the power of the elements.
  • Flame Armor Flame on!
  • Might of Giants A creature you touch gains the strength of a giant for a limited time.
  • Softwood Choose one humanoid you can see within the spell's range. The target is encased in a layer of wood.

5th-Level Spells[edit]

Abjur
  • Iron Flesh This spell turns your flesh to an iron-like substance for protection.
Conj
Div
Ench
Evoc
  • Judgement You cause a ray of magical light to strike a creature within range, leaving it extremely vulnerable to magic.
  • Moonblast You conjure a pillar of moonlight to strike your foes with lunar power.
  • Mùspelflame You summon a comet from the heavens, which explodes into a burst of radiance when it strikes the ground.
  • Strands of Life You create a thread of positive energy connecting three creatures of your choice that you can see within range, none of which can be more than 30 feet from the first creature.
Illus
Necro
Trans

6th-Level Spells[edit]

Abjur
Conj
Div
Ench
Evoc
Illus
Necro
Trans
  • Armor of Flesh Sticks and stones may break my bones but pain will never phase me.
  • Magic Talisman You turn a piece of jewelry into a protective magical item.

7th-Level Spells[edit]

Abjur
  • Death Pact Bound together, till death do you part.
  • Repulsion
  • Time Restoration You utter the Astral words for Time, Rewind, Restore, and Life as you raise your hand to the sky crushing a sapphire. Blue energy starts to flow into the dead body of any creature your wish to resurrect.
Conj
Div
Ench
Evoc
Illus
Necro
  • Defibrilate Your touch restores life to a creature that has been dead for no longer than 1 minute.
Trans

8th-Level Spells[edit]

Abjur
Conj
Div
Ench
Evoc
  • Silver Bullets of Paradise By channeling the power of the divines, you damage enemies or heal allies with eight bullets of silver energy.
Illus
Necro
Trans

9th-Level Spells[edit]

Abjur
Conj
Div
Ench
Evoc
  • Annihilation You tear a hole in the very fabric of space and time. This spell is a conversion of the one in "Return to the Temple of Elemental Evil".
  • Heavenly Fall You call upon the highest of powers to bring down beams of radiance upon your enemies.
  • Malcador’s Fallen Star Named after its discoverer, this accursed star brought death to all who saw it, including the great astrologist himself.
  • Stardown Part the sky itself!
Illus
Necro
  • Brand of Undeath Causes all affected targets to be transformed into the undead should they die while under the spell's effect.
  • Impermanence of Being This spell begins or resumes the aging process on an unaging creature.
  • Obliterate Soul A powerful damaging spell that can destroy souls.
  • Soul Bind You target the soul of a newly dead body, the target makes a Wisdom saving throw or be imprisoned in the black sapphire gem used for this spell.
  • Soul Strike You assault the soul of a creature within range, attempting to rend it from the body and disperse it into the ether.
Trans
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