Iridescent Ray (5e Spell)

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Iridescent Ray
Evocation cantrip
Casting time: 1 action
Range: Self (50-foot cone)
Components: V,S,M (any faceted gem or glass)
Duration: Instantaneous

You Scatter rays of light that scorch enemies. This spell cast 1d20 light rays, not exceeding 1 per character level

You direct each of the rays of light to strike a target though no two rays can hit the same target in a single casting. They each deal 1d4 -1 radiant damage

The number of light rays that can hit a single target increases to 2 at 5th level, 3 at 11th level, and 4 at 17th level


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