4e Class Feats

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Heroic Tier Class Feats
These are available to a character of any level who meets the prerequisites.
Name Prerequisite(s) Description
Arcane Cuts Blood Mage, blood magic class feature You increase the potency of your blood magic.
Battle Link Blood Mage A bloodied ally assists your attacks and you heal them in return.
Blood Hunter Ranger, hunter's quarry class feature You thirst for the blood of a certain type of creature.
Butchering Expertise Tsuku-Master, oni-obake class feature
Developed Mastery Str 15, Dex 15, Developed Style class feature, Elemental Swordsman (4e Class). Through hard training, you have mastered your own style.
Directed Roar of the Jungle King Lioneer, roar of the jungle king class feature Your roar becomes a directed blast rather than a general burst.
Draconic Fury Dracomancer, Draconic Predator +1 to attacks with draconic powers against bloodied enemies.
Dragonsbane Dragoon, Str 13
Elemental Assistance Elemental Calling, Elemental Swordsman (4e Class), Wis 13. When summoned the elemental spirits don't mind giving you a hand.
Elemental Bond Power of the Elements class feature, Elemental Swordsman (4e Class)
Enraged Blood Lust Your blood lust increases
Enraged Half-Dragon Form Dracomancer, dragon shape +1 attack, +2 damage when charging in half-dragon form.
Entropic Affinity Elementalist, Chaos Power
Exceptional Toughness Smilodon Maioribus, Apex Predator
Exploit Perception Smilodon Maioribus, Apex Predator, Vanquisher Archetype
Fearlessness Smilodon Maioribus, Apex Predator
Feral Challenge Smilodon Maioribus, Apex Predator
Find your Quarry Ranger, hunter's quarry class feature Be ready for battle faster, when your Quarry is revealed.
Flaming Blade Str 15, Wis 13, Elemental Swordsman (4e Class)
Frenzied Lion's Pelt Lioneer, lion's pelt power Your unarmed claw attacks deal more damage.
Ghost-Bound Strategy Tsuku-Master, noppera-obake class feature
Greater Deadly Charge Spider Rider, Deadly Charge class feature Your charges are even more deadly.
Healing Touch Cha 15, any arcane class You can channel your magic to heal your allies.
Improved Parry and Riposte Fencer You have trained, and now know how to strike harder and faster with your Parry and Riposte.
Knight of the Spider Queen Spider Rider You are a master of spider-mounted combat, easily the equal (or superior) of any horseman.
Lethal Execution Ghost Warrior Your Ghostly Chaos attacks with two handed weapons use d8's
Lethal Poison Ghost Warrior Your ranged attacks slow your target
Long-Jump Dragoon, Dex 13
Mettle Finesse Lioneer, mettle class feature You deal more damage for maximizing your mettle spending.
Mobility (Warmage) Warmage Whenever you Empower a Mystic Orb, you may shift a number of squares equal to your Wisdom modifier. Whenever you conjure a Mystic Orb, you may shift a number of squares equal to one half of your Wisdom modifier.
Ride-By Attack Dexterity 15, Spider rider You are skilled at making fast, overrun charges.
Rune Caster Artificer (4e Class) Your training in rune magic has paid off.
Savage Critcal Ghost Warrior Your ghostly attacks tear deeper into your foe's
Second Skin Dragoon, Con 15
Shadow Distraction Ghost Warrior You are adept at distracting foes and sneaking by unoticed
Spellbook of Arachane Lore Arachnomancer
Spiderfriend Weaves Arachnomancer Your weaves do not affect your spiderkind allies.
Surprising Riposte Rogue, trained in bluff skill Through deft maneuvres, you unravel your opponent's defenses.
Vengeful Blood Blood Mage You take vengeance upon an enemy that harms you, using your blood to power your next spell.
Versatile Combatant Ranger, proficiency with rapier and hand crossbow, two-weapon fighting style You have learned to combine attacks with the favoured weapons of the drow.
Vestiges
Wind In Your Sails Elemental Swordsman With the wind behind and beneath you, you can jump further and higher than before.
Windborn Accuracy Elementalist, Elf, Elven Accuracy, Air Elemental Preferrence As you strike with the mythic accuracy of the Elves, you guide air pressure towards your foe, making it difficult for him to get out of harms way.
Paragon Tier Class Feats
These are available to a character of 11th level or higher who meets the prerequisites.
Name Prerequisite(s) Description
Headbutt Charge Monk class, Drunken Master Style Giving next to no regard of your own safety, you charge headlong at your foe, suddenly twitching and dealing an attack.
Nyoijizai's Blessing Tsuku-Master, nyoijizai's reach class feature
Poison Spell Arachnomancer, or ability to use one or more arcane powers You can mystically transfer poison with your spells.
Potable Mastery Monk, Drunken Master To any other man, a jug of wine would hinder their capabilities, but to you it is like a refreshing gust of wind that blows away your pain.
Rapid Pelt 11th level, Feral Lioneer, lion's pelt power You can morph with your pelt faster.
Repeated Regal Roar 11th level, Regal Lioneer, roar of the jungle king power You can use your roar more than once.
Santoryuu Fighter, 11th level, Two-Weapon Fighting You have learnt santoryu, the three-sword style.
Epic Tier Class Feats
These are available to a character of 21st level or higher who meets the prerequisites.
Name Prerequisite(s) Description
Master Weaver Arachnomancer You can twist your weaves to omit small areas from your weaves.
Staggering Critical Ability to score a critical hit with a weapon group on the roll of 19-20 Your critical hits sent your foes reeling.
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