Healing Touch (4e Feat)

From D&D Wiki

Jump to: navigation, search
Scales.png This page is of questionable balance. Reason: Grants sorcerers too much of the leader role, and can turn bards into healing monstrosities.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Healing Touch [Class]

You can channel your magic to heal your allies.
Prerequisite: Cha 15, any arcane class
Benefit: You can use the healing touch power as an encounter power.
Healing Touch Feat Power
You channel your power into an ally, directing it with your mind to heal their wounds.
Encounter Star.gif Arcane, Healing
Minor Action Melee touch
Target: One creature
Effect: You spend a healing surge, but regain no hit points. Instead, the target regains hit points as if it had spent a healing surge. You must have a healing surge remaining to use this power.
Special: You can use this power a number of times per day equal to your Charisma modifier (minimum 1). You must take the Healing Touch feat to use this power.




Back to Main Page4e HomebrewCharacter OptionsFeatsHeroic Tier Class

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors