Winter Gale (5e Equipment)
Weapon (any sword), uncommon (requires attunement) This sword is covered in ice and cold to the touch. You have a +1 bonus to attack and damage rolls made with this magic weapon. Harsh Winter. When you finish a short or long rest while you are attuned to this magic weapon, you must succeed on a DC 10 Constitution saving throw or take 1d8 cold damage. Winter's Gale. While you are holding this magic weapon, you can use an action to fire a wave of ice from it in a 15-foot cone. Each creature in that area must make a DC 15 Constitution saving throw. On a failed save, a creature takes 2d12 cold damage and has its speed reduced to 0 until the end of its next turn. On a successful save, a creature takes half as much damage and its speed isn't reduced. Once you use this property of the weapon, you can't use it again until the next dawn. |
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