Wailer (5e Equipment)

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weapon (greataxe), Legendary (Major) (Requires Attunement from a Barbarian)

"Just keep wailing on them! All of them!"

A large Axe with Orcish runes decorated from the blade to the pommel.

Heavy Small creatures have disadvantage with attack rolls while using this weapon, as the size and bulk make it too heavy for a Small creature to use it effectively

Two-handed This weapon requires two hands to use. On a hit, it will deal 1d12 Slashing damage, plus an additional 1d6 of the chosen Elemental damage.

Homing Projectile When you land a hit with this weapon, a bright Elemental barb will spawn from the Runes and home in on enemies, as if under the effects of the magic missile spell. Every successful strike brings in a singular Barb, and will home in on an enemy that the player chooses for that turn if that enemy isn't behind full cover. The exact element chosen will be from a list below.

Element Selection You may choose an element from the list below when you first craft this weapon or chosen at random if found while adventuring. The runes on the armor change to the corresponding color of the element you choose. To change this selection, the weapon must be brought to an artificer and modified for at least 1,000 gold. The process of changing out the runes may take up to a week.

  • Red = Fire
  • Orange = Poison
  • Yellow = Radiant
  • Green = Acid
  • Light Blue = Cold
  • Purple = Necrotic
  • Black = Force

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