Virgil's Lightning Spear (5e Spell)

From D&D Wiki

Jump to: navigation, search
Virgil's Lightning Spear
2nd-level Evocation
Casting time: 1 bonus action
Range: Self
Components: V, S, M(a small iron needle)
Duration: Concentration, up to 1 minute

You raise your arm and form a spear of lightning in your hand. This magic spear lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 2d8 lightning damage on a hit and has the finesse, light, and thrown properties (range 100ft). When you throw the spear you make a ranged spell attack and deal 3d6 lightning damage on a hit.

If you drop the weapon or it hits the ground, it dissipates and cannot reappear until the start of your next turn. Thereafter, while the spell persists, you can use your bonus action to cause the weapon to reappear in your hand.

At Higher Levels. When you cast this spell using a 3rd or 4th-level spell slot, the damage increases to 3d8 and 5d6. When you cast it using a 5th- or 6th-level spell slot, the damage increases to 4d8 and 7d6. When you cast it using a spell slot of 7th level or higher, the damage increases to 5d8 and 9d6.

(0 votes)

Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!