User:Cotsu Malcior/Stella Argnon

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Stella Argnon[edit]

Medium monstrosity (Mitocabra), neutral good


Armor Class 15 (Leather Armor and SHield)
Hit Points 13/13 (1d10 + 3)
Speed 30 feet


STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 17 (+3) 12 (+1) 10 (+0) 8 (-1)

Saving Throws Str +4, Con +5
Skills Acrobatics +4, Animal Handling +2, Athletics +4, Intimidation +1, Perception +2, Survival +2
Tools Woodcarver's Tools
Proficiency Bonus +2
Senses Passive Perception 12
Languages Common, Dwarvish
Challenge 1 (35 XP)


Racial Features

Remarkable Stability You have advantage on any saving throw against being knocked prone or being forcibly moved.


Sheer Rock Climber You can climb sheer rock faces at half of your movement speed (rounded up).

Goat-Like Pupils You are proficient with (wisdom) Perception checks.


Fleet of Foot Your speed is 30ft instead of the standard 25ft

Burst of Speed You can take the Dash action as a bonus action on your turn


Naturally Nimble You are proficient with (dexterity) Acrobatics checks


Fighter Features

Fighting Style (Protection)

As a reaction when an enemy that you can see targets a friendly creature within 5ft of you, you may impose disadvantage on the attack roll


Second Wind

You may use a bonus action to regain 1d10+1 hit points regaining the use of this ability at the end of a short or long rest


Equipment

Shield (+2 AC) (Left Hand) 6lbs.

Battleaxe (1d8/1d10 Slashing damage) (Right Hand, 1d8) (+4 to hit, +2 damage) 4lbs.

Longbow (1d8 Piercing, range 150/600) (On Back) (+4 to hit, +2 damage) 2lbs.

2 Handaxes (1d6 Slashing damage) (Right Hand, 1d6) (+4 to hit, +2 damage) 2lbs.

Woodcarvers's Tools 5lbs.

Dungeoneer's Pack 61.5lbs.

20 Arrows 1lb.

Leather Armor (AC 11) (Equipped) 10lbs.

10gp

Iron Pot 10lbs.

Shovel 5lbs.

Common Clothes 3lbs.

Description


Age: 152


Height: 4' 3"

Weight: 170lbs.

Hair: Red and curly. Extends to her waist with her two stub horns just barely visible through it.

Fur: Same color as her hair but short and coarse like a goats hair

Skin: Light tan with darker freckles on her face and shoulders

Eyes: Bright Blue


Personality


Traits
  • I have a strong sense of fair play and cannot stand to watch the odds be weighted against someone
Bonds
  • I am a defender through and through, after what happened to my own family, I defend those who can't hope to defend themselves
Flaws
  • Having been turned on by one of my fathers bannermen. I have a very hard time fully trusting others.
Ideal
  • Respect

People deserve to be respected, whether they are the mightiest king or most impoverished of farmers.


Background

Stella Argnon was never understood by her family or clan. She always wanted to learn how to fight despite it being against her father's (Gordus) wishes; perhaps his refusal to entertain the notion fueled her even more. Stella would practice with makeshift weapons in the woods at the base of the mountain until she became proficient at fighting sticks and falling leaves. One day, a member of the clan went to forage for food. However, he came back, several armed men in tow. Walking between the men was a well dressed fellow who claimed that this land--the land Stella's family had cared for throughout generations-- now belonged to him, in addition to all the gold within the mines. "Gold?" said Stella's father, his confusion bold across his face, "We 'aven't got no gold 'ere." The man who called himself Count Morrison Hemlock, simply chuckled and snapped his fingers, and the armed men began cutting down the clan's warriors. When Stella's father tried to attack the man, but he was stabbed through the back by his own bannerman, the very same man who came back with the scoundrel in the first place. Count Hemlock thrust three pieces of silver into the traitor's hand and sent him on his way. Stella learned that day how easily people are bought and how hard it is to trust one's companions. In the following days, the three armed men managed to virtually enslave the clan, working them hard in the mines, trying to find the gold, while remaining ignorant to the fact that only spare stone and coal could be found here. However, Stella hatched a plan to help them take back their home. Late one night, she began recruiting members of the clan one-by-one to teach them to use their pickaxes, hoes, shovels and other implements as weapons. The clan already outnumbered the guardsmen three to one, so now all they needed was training. After a week of practicing, the clan waited for night to fall before descending upon two of the guards, who were drunk and heavy with mead. The third guard stood watch, but failed to notice the approaching clansmen. They smashed into the guards' tent, swinging stones and shovels, easily overpowering and killing the three guards. Following this victory, the clan ran toward the main tent with Stella at the lead. When they got there, it was empty. The coward must have heard the commotion and fled into the night. Stella was celebrated as a hero but she bid her clan farewell. She left with the goal of finding Count Hemlock and bringing him down for what he has done. In addition, Stella recognized her clan's recently attained strength and fortitude, and set off to equip weaker villages and clans with the same skills. With a full heart and her battleaxe, she set off to bring peace and fairness to the world.



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