Talk:Shrine Maiden (5e Class)

From D&D Wiki

Jump to: navigation, search

A few little questions:

  • Eight Million Gods: What is an "enshrined deity"?
  • Divine Bond: "the shrine can add spells..." ? "as longest they don't appear"?
  • "Evocation" is a school of magic, please consider a different name for the Mikagura feature.
  • Do Mikagura targets have to stay within 60 feet, or does the effect continue if they move further away?
  • Ethereal Form. You will need to explain the exact effects of this feature, as becoming etheral varies: border ethereal, deep ethereal, interaction?: e.g. a ghost's etherealness is different to the etherealness spell.
  • Kamikakushi. This can vary wildly depending on the cosmology being used for the campaign. In Great Wheel cosmology, deities reside in the outer planes; and the ethereal plane does not overlap the outer planes. Futhermore, if a PC uses this feature spends a day on another plane, a year passes on the material plane, is this character now effectively out of the game, or are the other PCs expected to have a year's worth of downtime? Marasmusine (talk) 02:59, 22 August 2016 (MDT)

I just delved in at random and looked at Ofuda, and there's a few wording issues:

  • "a not living object" - objects are by definition not living (animated objects are creatures)
  • "approach the object and touch it" - is "approach" an actual factor, or is it just the touch?
  • there isn't a "holy damage" type
  • "Wisdom saving throw" - what is the DC, does it use your spellcasting DC?
  • What damage type does a thrown ofuda deal?
  • "spend" -> "spent"
  • "based on" -> "equal to"
  • How does it take to make an odufa, and what materials are required?
  • How long does an odufa last for? Marasmusine (talk) 04:28, 22 August 2016 (MDT)


Is there any way to put a picture any this one(by the author)? --Redrum 15:05, 12 August 2017 (MDT)

I've grown quite fond of this class, so I made some wording fixes and some other grammatical fixes. Additionally, edited the level 7 feature to improve the space affected when on walls, as by this point warding walls against ghosts seems thematically accurate.--Chara TFFC (talk) 16:54, 20 December 2017 (MST)

I have a queston about the Ethereal Form feature: While this feature is activated your HP maximum and your current HP are halved, but what happens to your current HP when it ends? Do you simply double them? Because, if you use a healing spell on yourself while your are in this form and then end the feature, the HP you gained from the spell would be doubled.

You make a very good point, as this was actually one of the features made by the original creator, so I'm not entirely sure about their intention. But for the sake of fixing it, I think it be better to just add the half (that you lost when you active the feature) back. Thus if your HP max and hp current is 20 and 10 respectively, in Ethereal Form, that'd be reduced to 10 and 5. Thus, if you use healing, you'll cap at healing at most 5 to get to 10/10 HP. And once the feature ends, you add the 10 and 5 you lost at the beginning back, thus you'd return to 20 hp max and 15 hp current. Thus, Ethereal Form doesn't act as a healing buff. I'll edit that fix along with one other problem I noticed with Ethereal Form, and if you notice any more problems, don't be afraid to say. Alearori (talk) 22:48, 9 January 2018 (MST)


Is.... is this Touhou? Cause if it is, you might want to put the 'derivative works' marker on it.

No, the only Touhou-esque thing the class has is the Danmaku (弾幕), which means "bullet curtain", which is the only feature of the class that mimics Touhou. But that feature could be renamed to be almost anything else, and it wouldn't be anymore. And the fact that there was a Touhou picture, which could also be replaced.
But every other feature is not something that could possibly be from Touhou, cause last I checked, Shrine Maidens in Touhou don't do kamigakari nor kagura dancing. Along with various other things this class does. --Alearori (talk) 21:42, 18 June 2018 (MDT)

Spirit Watcher[edit]

Okay, so this has bugged me for a while. From as early as level 2, this subclass has the ability to see creatures on the Ethereal Plane. That's great, it adds a certain element of information gathering and roleplay opportunities that you don't find often. What bothers me, is that it takes 9 more levels before you can attack them them, namely through the Etherealness feature, and communication is only implied. Considering Ofuda already affect the Ethereal Plane, would it be reasonable to allow them to be used to attack creatures on the Ethereal Plane as well? Admittedly this could be put in the subclass, as obviously other subclasses can't actually see them without the use of Etherealness. And maybe allow them to be targeted by spells/dances from 6th? Oh, and the level 18 feature is quite underwhelming, and frankly quite underpowered for seemingly no reason. Maybe ideas were in short supply at the time.--Chara TFFC (talk) 03:50, 2 April 2019 (MDT)

Home of user-generated,
homebrew pages!