Talk:Quickling (5e Race)
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It's convention to make design notes, such as that of the "End Note" on the page itself, to be made in talk pages like this one. Consider this in the future.
Secondly, the Blurred Movement trait is incredibly powerful—too powerful. It imposes disadvantage on every attack roll against it. This is very roughly comparable to a constant +5 or +6 bonus to AC, in a game where even a +1 bonus to AC is considered a huge boon. I think that trait should be removed. Even without it I think the race is quite powerful, but not game-breaking. - Guy (talk) 00:54, 12 April 2017 (UTC)
"Evasion. If you are is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, you instead no damage if it succeeds on the saving throw, and only half damage if it fails."
Perhaps it would be more reasonable to consider simply offering advantage on Dexterity saving throws? As it is this essentially prevents (or halves, in worst case scenarios) all damage to this race.
- It's actually the same text used for the rogue feature "evasion". It doesn't occur every time the player would take damage, just when they make a Dex save to mitigate damage.
- I propose removing this feature completely. Rogue is a natural choice for a quickling, and if they already have Evasion, they get nothing when they reach 7th level. Marasmusine (talk) 14:51, 1 May 2017 (UTC)
That's the exact image scanned from a WotC-published book. I'm not a lawyer, but to me its inclusion on this page seems like breaking copyright. At the very least it should have a link to the source. - Guy 09:53, 9 September 2018 (MDT)