Talk:Cheetion (3.5e Race)

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I see the -8 Con / +1 LA has been adjusted to -2 Con / +5 LA. Let's see how that works out now: at ECL 5, the cheetion's rogue will have 6 hit points, and the human rogue will have 24 hit points; at ECL 10, 23 hit points vs. 46 hit points (assuming base Con of 12). It's not as bad as it was before, but tell me if you'd be happy with that or not. Marasmusine (talk) 10:05, 9 February 2013 (MST)

Its still a work in progress first time doing this and although iv played DnD a few times im still new to it LA ECL are things im seeing for 1st time. But thank you for any help you give.blackfoxx

Do you think i should increase the LA or increase the the +6 dexterity for a better AC? blackfoxx

I'm not fond of huge ability score adjustments for PCs. I would suggest making a halfling rogue with 6 levels of Rogue, and a Cheetion with 1 level of Rogue (it's effective level with be 6 with the +5 LA). Have them fight the same monster (or each other). If your cheetion gets creamed, lower the LA Marasmusine (talk) 00:38, 10 February 2013 (MST)

Made a adjustment to hollow bones just to make it match its use a bit more. Just wanted to add a bit more risk as playing a cheetion. blackfoxx

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