Talk:All for One (5e Class)

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Concept[edit]

Not trying to be rude or anything, but isn’t this basically the same concept as Nomu (5e Class)? Like I said, not trying to get you to stop or anything, just figured you could probably use some ideas from it.—Ref3rence (talk) 17:59, 6 April 2021 (MDT)

All for One has the power to transfer quirks, unlike Nomus. This one is going to be different.--Lavie (talk) 19:20, 6 April 2021 (MDT)
Like I said, not trying to make you stop or say that this is redundant or anything, just figured that since both are supposed to have a pile of available quirks, the ones on that page would be easy to lift.--Ref3rence (talk) 20:08, 6 April 2021 (MDT)
Sorry for being late to this discussion, I had to focus on school and didn't have much time to work on this. I actually got the idea when I was reading the Nomu (5e Class) class. I thought the idea of being a Nomu could be appealing to some, but others including myself would like to play as the actual All for One himself. The premise of this class is that you gain the ability to take features and spells from other creatures (and physical attributes if you use the Overhaul subclass). The Quirk Master is focused on stealing and collecting powerful abilities, some of which would have derived from the Nomu class if I have the permission. The Criminal Overlord is based on passing quirks around to have minions do your bidding, and later, actually creating Nomus. And Overhaul is just its own special little thing. If you have any questions or concerns, ask away. --Fellow creator, Picigu9 (talk) 11:24, 29 June 2021 (MDT)
Sounds great, I'm glad to see you back. You're free to take whatever you want from Nomu, and those subclasses sound really interesting and fun to play!--Ref3rence (talk) 12:34, 29 June 2021 (MDT)


I like this. A lot. I hope it continues to get updated and finished one day. --Halbech (talk) 19:41, 8 March 2022 (MST)

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