Summon Merchant (4e Ritual)
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You have too much money you need to exchange for goodies. Unfortunately, you're also too lazy to walk to the nearest shop in town. The next best thing is just to summon your own item seller.
|Level:||4||Component Cost:||1 gp|
|Category:||Creation||Market Price:||1,000 gp|
|Time:||1 minute||Key Skill:||Arcana (no check)|
You summon an extraplanar merchant interested in gold and platinum coins. The merchant appears as a member of the caster’s own race, wearing nobles clothing, standing in front of a small countertop, all taking up one 5’ square. It is able to speak any language known by the ritual caster.
To buy an item from the merchant, the buyer informs the merchant of what item is desired and sets down the item’s cost in gold or platinum pieces on the countertop. The coins then disappear. This is a teleportation effect. The following round, the requested object teleports onto the countertop and can be claimed by the buyer.
Items this merchant sells are up to DM discretion. An example list is provided below:
- The majority of mundane items from the PHB are available.
- No magic items or magical services can be provided.
- No animals, food or drink can be provided other than trail rations and fine bottles of wine.
- No items over 100 pounds
- No holy symbols
- All items cost double their list price rounded up to the nearest gp, thus minimum 1 gp.
This merchant will sell to anyone, but the caster always has priority over other buyers. They only conduct one transaction at a time. No change is given for any purchases, and they also don't give refunds or buy items from anyone. They only sell.
If pestered with inquires related to bartering, magic item or it’s nature, the merchant suggests walking to your nearest shop instead. If attacked, threatened or harassed in any way, the merchant, the countertop and any money on the countertop vanish and the ritual abruptly ends.