Staff of Coldtouch (5e Equipment)

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Staff, rare (requires attunement)

A staff created in a place of endless winter, it is said that in the right hands it is able to stop the blood in one's veins. This item has 10 charges. As an action, you may expend a charge to make a melee spell attack with a +8 bonus to hit against a creature within 10 feet of you. Upon hitting, the staff deals 4d8 cold damage and reduces the target's speed by half until the end of their next turn. The staff regain 2d4 + 2 charges during at midnight.

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