Spellwise Aura (5e Spell)

From D&D Wiki

Jump to: navigation, search
Spellwise Aura
8th-level Transmutation
Casting time: 1 action
Range: Self (30-foot radius)
Components: V
Duration: concentration, up to 10 minutes


You radiate raw arcane power, enhancing the spells of other spellcasters like some sort of arcane dynamo. Until the spell ends, the aura moves with you, centered on you. Whenever a nonhostile creature in the aura (including you) casts a spell that deals damage, it adds your casting ability modifier to the first damage roll it makes as part of that spell. Additionally, you can use a bonus action to grant one creature in the aura (including you) a +2 bonus to spell attack rolls and a +2 bonus to the save DCs of its spells until the end of your next turn.


Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!