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5 June 2025
- Additional Status Conditions (5e Variant Rule) 00:32 +1,226 SmokeyBeanzo talk contribs (→Additional and/or Variant Status Conditions)
4 June 2025
- Armor Layering (5e Variant Rule) 22:56 +312 User 12345 talk contribs
3 June 2025
- m Revised Resting and Recovery (5e Variant Rule) 14:13 +3 ZarHakkar talk contribs (→Temporary Hit Dice)
2 June 2025
- m Level 40 Expansion (5e Variant Rule) 22:48 +4,151 Coaldstone talk contribs (Cleanup.)
30 May 2025
- diffhistN Firearm Damage Rebalance (5e Variant Rule) 18:15 +1,513 User 12345 talk contribs (Created page with "{{Design Disclaimer|5e|This rule is made to represent power and lethality of modern weapons. It will allow them to eclipse melee and single-shot weapons - aka "Real Life has no Balance". Use with caution.}} Default Firearms (5e Variant Rule) rules are incapable of properly simulating automatic weapons. Their damage and range is heavily downplayed in comparison to real life. Those optional rules fix this by buffing them to realistic levels in simple way. # Most pisto...")
- Bayonet Mounting (5e Variant Rule) 09:00 +28 User 12345 talk contribs