Sorrel's Chaining Lances (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (staff or cane, mundane versions will be consumed, magical ones will not be consumed)|
You create three large glowing Lances of magical force. You make three spell attack rolls against a creature or creatures of your choice that you can see within range. On a hit they deal 4d8 force damage. These lances shatter on impact into three smaller javelins of energy that strike targets you designate up to 100ft away from the initial target, with each javelin dealing 1d8 force damage. Spells like Shield that negate magic missile can negate the javelin's damage.
At Higher Levels. When you cast this spell using a spell slot of 9th level, you create 3 additional secondary javelins per lance.
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