Searing Orb (5e Spell)
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|Casting time:||1 action|
You launch an unstable orb of flames at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 fire damage. On a miss, the orb detonates, and all creatures within 5 feet of the original target must make a Dexterity saving throw, taking no damage on a success and half damage on a failure.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.