Scythe of Reaped Souls (5e Equipment)

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Recycle.png This page was marked as abandoned on 20:08, 12 September 2019 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: No lore whatsoever. What does being a fiend have to do with reaping souls as a god of death would?


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Scales.png This page is of questionable balance. Reason: The maximum available addition to attack and damage rolls is a 3. This weapon seems to be able to perma-fear lock characters. The mechanics of the curse seem fair nonsensical and arbitrary. Overall this weapon fairly poor for a legendary weapon. Look in the Dungeon Masters Guide and see some of the sample weapons that already exist in the game.


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Weapon (great scythe), legendary (requires attunement by a being with demonic descent.)

A large, dark red handled scythe, with a black blade, with small, glowing runes etched into the blade. This weapon seems to be radiating a black fog around it.
This magical weapon has a +4 bonus to attack and damage rolls and deals an additional 1d10 necrotic damage.
As a bonus action, the wielder can make a Charisma (Intimidation) check against the target's Wisdom (Insight) check. If the wielder's check succeeds, the target is frightened until the end of the wielder's next turn.
This weapon can be summoned, and unsummoned to the attuned's hands at will.

Curse. When attuned, becomes soulbound to the wielder, which can only be removed they are targeted by remove curse or similar magic.
Any damage dealt by this weapon, is also dealt to the wielder as fire damage. If you are immune to fire damage, you treat this damage as if you had resistance to fire damage.
After this weapon slays anything that is not of undead or construct type, the wielder gets an immense hunger for that creature's soul, and can use a bonus action to reap, and eat the soul of the creature, dealing 1d10 necrotic damage to the wielder, but removes a level of exhaustion for the wielder.

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Scythe of Reaped Souls

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