Scythe of Quakes (5e Equipment)
Weapon (Scythe), Legendary (requires attunement) This mighty weapon can mow down trees and move mountains. Whoever masters it can control the earth. Used by the First Spinjitzu Master to create Ninjago, it is one of the four Weapons of Spinjitzu. +3 to attacks and Damage What's Quakin'? as an action you slam the blade of your scythe into the ground and cause it to quake violently. Creatures withing 60ft of this attack must make a Dex save DC 18 on be knocked prone and take 4d12 bludgeoning damage. They take half damage on a successful save and don't fall prone World breaker! As an action you bury the blade into the ground again but this time you forgo quaking the area instead you Create a fissure in the ground breaking it around the split. All creatures within a 100ft feel the rumble of the ground and those with 50ft must make a Dex save DC 20 or drop fifty feet into the fissure on a fail. They don't fall into a hole on a successful save |
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