Rock Fists (5e Equipment)

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Rock Fists

Medium object
Armor Class: 19
Hit Points: 15
Damage immunities: poison, psychic

The name rock fists refers to the projectiles generated from within this magic launcher. It is powered in tandem by magic capsule charges, or by someone casting mold earth into its rear end every hour, rocks for ammunition, and a special propulsion powder that blasts the stone fists out the muzzle at destructive speeds. This powder is known to be used by certain clans of gnomes as a way of creating bursts of powerful force. The rocky ammunition loaded into the launcher is molded by magic into a fist, which also is enchanted in its destructive capability. The molded projectile is then expelled in an explosion within the loading chamber, which is what makes the deadly shot of a punch.

A rock fist launcher is usually carried by one or two people. It is heavy enough that a creature with a Strength score below 11 will not be able to pick it up. Weaker users tend to prop it up on a sort of support and use it as a cannon. Before it can be fired, the launcher must be loaded and aimed. It takes one action to load and aim it, and one action to fire it.

Fist Shot: Ranged Weapon Attack: +6 to hit, range 15/30 ft., one target. Hit: 16 (3d10) magical bludgeoning damage


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