Re-equip Ring (5e Equipment)

From D&D Wiki

Jump to: navigation, search
Broom Icon.svg.png This page needs grammatical help. Reason: Should be written in second-person, not third-person, and overall writing needs improving, the fluff text needs extracting from the mechanics text or removed entirely.


You can help D&D Wiki by improving the grammar on this page. When the grammar has been changed so that this template is no longer applicable please remove this template. If you do not understand the English language please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing grammatical help

Scales.png This page is of questionable balance. Reason: Mechanics need improving; for example, 5e doesn't have "free actions"


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Ring, rarity varies (requires attunement for rare and above)

This piece of jewelry has the basic design of a weapon and armor etched into it. this ring posses Re-equip magic,This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle. As a bonus action for armor, the user can speak a command word and cause the weapon to appear in their hand or the armor to appear on them (worn items are swapped). This gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Re-equip can be used for simple or combat-related purposes. Some users may just choose to use it to change their clothing. More skilled users are able to Re-equip different weapons in battle, and it is even possible to Re-equip armors in the midst of battle (only weapons or armor you are proficient in) (to add to the pocket dimension they have to be touched)

(1 armor count as two weapon, 1 weapon counts a 2 daggers, 1 dagger counts as 2 throwing weapons)

An uncommon ring can hold one armor and one weapon

A rare ring can hold three armor's and two weapon's

A very rare ring can hold six armor's and four weapon's

A legendary ring is a bag of holding in ring form (without the limitation of the opening). As an action, you can attempt to pull one creature within 10 feet of you that does not have legendary actions into the ring. The creature must succeed a DC 15 Strength saving throw to not be pulled next to you and must also succeed a DC 17 Wisdom saving throw or be pulled into the ring.


Back to Main Page5e HomebrewEquipmentMagic Rings

Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors