Psychic Healing (3.5e Feat)

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Psychic Healing [Psychic][edit]


The Gift, Wisdom 13


Ability to develop psychic powers based on manipulation of a subject's life-force. Psychic Healers are also naturally skilled at healing techniques, and healthy themselves: any character with this Feat will always have Heal as a class skill, even when gaining levels in a class whose skill list doesn't include it, and gains a +1 bonus on this skill. It also confers a +1 bonus on Fortitude saves, and the power to sense the general state of health of any creature you touch (current hit points as a percentage of total hit points, the presence of poison or disease, ability score damage, energy drain etc). This Feat also suppresses the effects of uncontrolled psychic healing (see the Feat description for "The Gift").


Related to The Gift: an Alternative to "Psionics" (3.5e Variant Rule)

Back to Dungeons and Dragons -> Feats -> The Gift.

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