Prophet (5e Halo Setting)

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Prophet[edit]

Medium monstrosity, lawful evil


Armor Class 10
Hit Points 36 (8d8)
Speed 10 ft.


STR DEX CON INT WIS CHA
5 (-3) 10 (+0) 10 (+0) 20 (+5) 20 (+5) 20 (+5)

Skills Intimidation +8, Perception +8
Senses passive Perception 18
Languages All
Challenge 5 (1,800 XP)


Energy Shielding Prphets have 30 temporary hit points. If they do not receive damage for 6 rounds (36 seconds), they regain 10 of these temporary hit points. Temporary hit points gained in this manner can not exceed 30.

ACTIONS

Staff. Melee Weapon Attack: +8 to hit, reach 5., one target. Hit: 7 (1d10 + 5) bludgeoning damage.


the prophets are the spearheads of the covenant onslaught as they plan every single assault and defense for the covenant, they are the ultimate strategists.


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