Halo (5e Campaign Setting)

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Work In Progress


Design Note: This setting is currently in the process of being overhauled. The pre-overhaul content can be found on the help page.

Rating: 2 / 5
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Halo[edit]

Hundreds of years after the world you know today, humanity has conquered space travel. To the surprise, and death, of many, humanity wasn't alone. Beset by numerous species of fanatical zealots known as the Covenant, humanity was caught in a fight for its very existence.

Cosmology[edit]

Hundreds of thousands of years ago, the universe was ruled by a species known as the Forerunners. These extremely advanced, benevolent beings built advanced technology across the universe. Residing in their capitol station Maethrillian. At this time, humanity and many Covenant species had already mastered space travel. It was at this time that they built shining silver cities, armies of advanced machines, and their magnum opus, the Halo Array. This system of habitable ring-worlds spread throughout the galaxy, all connected to a large, flowerlike station known as the Ark, all constructed to destroy all life in the universe, save for those on the structures themselves. In order to kill their eternal enemy, the Flood, they fired the rings, reducing all life in the galaxy to the Stone Age.

Campaign Setting Information[edit]

Players Guide

Character
A quick look at how races and classes fit into the world and what roles they commonly find themselves in.
Equipment
Armor
Weapons
Vehicles
Other Equipment

The Halo Universe

The Halo universe is rich with as much detail as mystery. As such, describing the entirety of it here would be both difficult, and ultimately unnecessary. For a deeper look, see Halo's dedicated wiki.

Bestiary
An examination of the potential allies and enemies players may face.
Ships
Rules and listings for the massive ships of the galaxy and how they fight.
Lore
In-game storytelling that can be implemented into an adventure

Dungeon Master's Guide

Special Weapons
Items of great power and importance to be found in the Halo universe.
Variant Rules
Integral rules and optional Skulls for DMs to implement while playing a campaign in the Halo universe.
Adventures & Tables
Ideas for quests, dungeons, campaigns, and conflicts. Also tables for random encounters and other things.
Adding to Halo
A page for submitting ideas, advice, and anecdotes from your campaigns for the development of the setting.

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