Plasma Launcher (5e Equipment)

From D&D Wiki

Jump to: navigation, search

Plasma Launcher

Martial Ranged Weapons
Weapon Cost Damage Weight Properties
Plasma Launcher Rare 6d8 lightning 15 lb. Ammunition (range 400/1,200), heavy, reload (4 shots), two-handed, special

A plasma launcher is a bulky weapon which projects raging plasma bolts which explode on impact for massive damage. When you attack with a plasma launcher, you can target either a creature or object or a point within range. If you target a creature or object, and hit your target's AC, it cannot attempt a saving throw to reduce the damage taken. Each creature within 30 feet of an exploding plasma bolt must make a DC 15 Dexterity saving throw, taking the listed damage on a failed save, or half as much damage on a successful one. A plasma launcher takes time to cool down between shots; once you fire a plasma launcher, you cannot fire it again until the start of your next turn.

0.00
(0 votes)

Back to Main Page5e HomebrewEquipmentWeapons

Home of user-generated,
homebrew pages!


Advertisements: