Pimp's Glove (5e Equipment)

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Wondrous item, artifact (major) (requires attunement)

This legendary, gold-plated glove is encrusted with diamonds and insulated with adamantine wiring. Whenever you are in a cold climate your hand will always be nice and warm. The glove has golden rings on every finger with a "P" printed in the middle. This glove was once worn by the legendary pimp known as Slickback. With his last breath, before he slapped his last ho, he said "What woman, sir? This here’s a ho."
Full Hands. You cannot wield weapons while wearing this glove.

Hard Slap. The glove deals 2d10 bludgeoning damage.

The Quivering Hand. Whenever you feel disrespected, your hand starts to quiver. This grants a +1 bonus to attack and damage rolls made with advantage using it. If you feel respected, this effect is no longer active.

Insulation. You gain a +2 bonus to AC while wearing this glove.

Angered Blow. You can use a bonus action to make a target take an extra 3d8 force damage from your next attack this turn.

Dizzying Blow. You can use a bonus action to enhance your next attack this turn. Unless you rolled a 1, the target must make a Wisdom saving throw with a (DC 10 + your proficiency bonus + your Strength modifier). The target is stunned for 1 minute on a failed save.

Domineering Blow. Once you have successfully slapped a target, you can use a bonus action. The target must make a Wisdom saving throw (DC 10 + your Charisma modifier + your Strength modifier + your proficiency bonus). The target is enslaved to your will for 7 days, as though by a charm person spell, on a failed save. This property can be used a number of times each day equal to your Charisma modifier (minimum 1). When you finish a long rest, you regain all expended uses.
Destroying the Pimp's Glove. This item is so strong it needs to be devoured by a tarrasque and go through the process of breaking down through its three stomachs.


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