Patternweave (5e Spell)

From D&D Wiki

Jump to: navigation, search
PatternWeave [Ritual]
1st-level Divination
Casting time: 1 minute
Range: self
Components: V S M
Duration: Concentration, up to 1 hour.

Gives unique insight into things that seem random for investigations (A small hand lens)This spell lets the Wild Mage make sense of chaos and entropy. It has these main functions:

  • Visualize how something broken looked when whole
  • Pick out individual elements in a crowded group—for instance, picking out a single set of footprints from a crowded muddy market square (though not whose footprints they are; just allowing you to follow them), understanding a single voice over a crowd's roar (though, again, not who the voice belongs to, or what they're saying if you don't understand the language), finding a needle in a haystack, etc
  • Determining the exact number of objects in a group of similar objects (gold coins in a dragon's hoard, soldiers in an approaching army, etc)

You must be able to see or hear the thing you're trying to make sense of, and you cannot gain specific information about it beyond what's described above (you can't determine that a given cup is poisoned, just that the liquid inside is different than the liquid in a bunch of identical cups). You can't use this spell to determine a secret message in a pattern (that implies that there's already order to the pattern in question). The spell doesn't work on magic items, so you cannot see how to reforge the Shards of Whatever Magic Sword it Is This Week.

You can get a basic idea of how to put a broken object back together; Patternweave gives you advantage on checks to repair broken objects (but not magic items).

Back to Main Page5e HomebrewSpellsWizard Back to Main Page5e HomebrewSpellsSorcerer

Home of user-generated,
homebrew pages!