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OGC:Divine Champion (3.5e Feat)

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Divine Champion [Past Life, Class, Magical, Divine]

You serve your god as you always have, on a mission even you might not know, and have earned your patron's respect.
Prerequisite: Wisdom 16, Past Life, ability to cast divine spells
Benefit: Once per day, you may commune with your god or commune with nature (if a druid, ranger, or cleric with access to a nature-oriented domain), as per the spell of the same name cast by a cleric or druid of your character levels. Further, as part of your memories, you gain one of the following classes as a favored class: cleric, druid, paladin, or ranger.
Special: The benefits of this feat are as incorruptible as the power you serve, but are a sign of your master’s affection and respect, not a representation of your own talents. Should you ever deviate from your master’s code of conduct (as defined by this feat’s associated favored class), you also lose the benefits of this feat (possibly including XP penalties for multiclassing) until you make an atonement.

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