Maxwell's Marvelous Mantle (5e Spell)

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Maxwell's Marvelous Mantle
3rd-level Abjuration
Casting time: 1 minute
Range: Touch
Components: V, S, M (a small silver hood worth 50 gp)
Duration: 8 hours

A willing creature you touch is surrounded by a shimmering ethereal mantle that places a protective barrier between it and the elements. For the duration of the spell, they gain the following benefits:

  • The target automatically succeeds on saving throws made against the effects of extreme cold[1] and extreme heat[2].
  • The target and any objects it is wearing or carrying are kept magically dry and unsoiled by substances such as blood, dirt, grease, grime, mud, or oil.
  • Choose any damage types other than psychic. When the target takes damage of one of those types from an external source, that damage is reduced by an amount equal to your spellcasting ability modifier (minimum of 1). This reduction applies before any resistances.

If the target takes 5 or more damage of a type reduced by this spell (after applying all reductions and resistances) during a single turn, the mantle is broken and the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage reduction granted by the spell increases by 1 and the damage threshold required to break the mantle increases by 5 for each spell level above 3rd. Alternatively, you can choose to target one additional creature for each spell level above 3rd. All targets must be touching when you cast this spell.

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  1. Dungeon Master's Guide pp. 110
  2. Dungeon Master's Guide pp. 110
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