Master Thief Armor (5e Equipment)

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Armor (light armor), very rare (major) (requires attunement by a rogue)

This armor is attuned to the energies of a thief, guiding their hands both in and out of combat. While wearing this armor, you gain a +1 bonus to armor class. In addition, when you deal sneak attack damage to a creature, you deal an additional 1d6 damage of the weapon's damage type. Additionally, you may add half your proficiency bonus to all Dexterity skill checks that do not already add your proficiency bonus.


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