Mass Disintegrate (5e Spell)
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|Casting time:||1 action|
|Range:||Self (30 foot cone)|
|Components:||V, S, M (a lodestone and a pinch of rust powder)|
A blast of green light erupts from your outstretched hand. Each creature in a 30-foot cone must make a Dexterity saving throw. A target takes 8d6 + 20 force damage on a failed saving throw, or half as much on a successful one. The target is disintegrated if this damage leaves it with 0 hit points.
A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.
This spell automatically disintegrates all Medium or smaller nonmagical objects or creations of magical force. Magic items are unaffected by this spell.
Targets that are completely obstructed by objects which are not disintegrated are unaffected by the spell.