Malediction Ring of the Onyx Alpha (5e Equipment)
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Ring, legendary (requires attunement)
The Onyx Alpha was a direwolf of legend. Capable of scaling mountains in only minutes, striking fear into the most terrible of monsters, and having howls that are heard across the entire material plane. The origins of the Onyx Alpha came to be from Cursed Onyx which was an ore found in the Shadowfell which has sentience capable of luring suspectable creatures into its dark grasp and corrupting the weak-minded. However, there was a direwolf led into this trap but was capable of hitting the ore with such force that it cracked, releasing its dark energy into a new body. The direwolf became the new home of the cursed ore.
When attuned to this ring, you automatically become proficient with Intimidation skill, if you already have proficiency in it, you can double your proficiency bonus.
This ring has 3 charges. When you speak the ring's command word, it uses a charge and grants you a Frightful Presence in the form of summoning an illusion of the Onyx Alpha and having it release its fearful howl. Each creature of your choice that is within 120 feet of you and aware of you must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to your Frightful Presence for the next 24 hours. Each charge you expend causes the ring to crack in the center of the Onyx. When you expend the ring's last charge, the ring is destroyed and the Onyx Alpha is released. The stats of the Onyx Alpha are up to the DM but to put things into perspective, the Onyx Alpha looks like a large Direwolf with enhanced abilities such as superior Strength and Constitution.
Curse. This ring is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the ring, keeping it on your finger and within reach at all times. You have disadvantage on all Intelligence checks when not wearing the ring. You also refuse to put on any other form of jewelry such as necklaces, headpieces, other rings, or any other kind of jewelry.