Magic Fang (5e Spell)

From D&D Wiki

Jump to: navigation, search
Magic Fang
1st-level transmutation
Casting time: 1 action
Range: Touch
Components: V, S
Duration: 1 minute

You touch a creature to enhance its natural weaponry. Whenever the target makes an attack or damage roll with an unarmed strike, the target can roll a d4 and add the result to its roll. Alternatively, the target can attack with a melee weapon that is part of its body and still receive this benefit. If the target is affected by another spell or magical effect which grants a d4 bonus to rolls, such as bless, it cannot also use the benefit of this spell.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Back to Main Page5e HomebrewSpellsDruid
Back to Main Page5e HomebrewSpellsRanger

Home of user-generated,
homebrew pages!