Lockeport (Valgora Supplement)

From D&D Wiki

Jump to: navigation, search
In the forgotten times, after the great war between Heaven and Hell, Vargach altered Valgora and gave dominion over it to the crafty ape he called man. And to each generation was born a creature of light and a creature of darkness. And great armies clashed by night in the ancient war between good and evil. There was magic then, nobility, and unimaginable cruelty. And so it was until the day that a false sun exploded over Sykuin, and man forever traded away wonder for reason.
Argyle Whitebeard, Lore Keeper
This page is part of the

Campaign Setting

Whatever is taking place behind that wall is no peaceful thing.
—Sir TwoTone Trollbane, Tips for Travelers

Lockeport (Alda Marillion)
Representative Wrestin Feathermoore
Predominant Race
Predominant Language
Predominant Religion


Lockeport is not the official name of the recently-seceeded from Uriktar country. However, the circumstances of its secession is the reason for its name. Sixteen years ago, seemingly over the nights of a few weeks, a great wall was built around what is now known as Lockeport. Only one gate is present in the wall, and it exists on the borderr of Drexsistan. Since this time, only once has anyone went in or out of the country.


Three years after the appearance of the wall, a traveler was spotted on the abandoned road from the Great Gate. He was the elven Wrestin Feathermoore and bore paperwork meant for the Senate. The paperwork was very sparse in its information, but officially stated that the lands (written in Elven as Alda Marrillion, but commonly referred to at this point as Lockeport because of its locked-in status) secession and stated that they meant no harm to the other member countries of Malsvir. After heavy debate, and with the scars of the then-still-recent Holnstead-Styrene battles, the Senate decided to let the country be and officially recognized them as Alda Marillion. Feathermoore returned and occasionally is seen at the Senate, though he never devulges information about the land nor does he actively participate in any discussions. He has only ever voted 'present' when passing legislation.

Major Settlements

The capital is assumed to be near where the largest settlements of elves where before their secession, in a place that was named, at-the-time, Venwe. This could be incorrect.

The Great Wall

The Great Wall is guarded heavily by elven rangers along its terrace and towers. So well that no known instances of entrance to the country are known of. The wall reaches a height of 328 feet and it's rangers are rumored to have shot an arrow into the heart of a rabbit that was 200 feet away from the wall - and on the ground.

Back to Main Page3.5e HomebrewCampaign SettingsValgoraMalsvir
Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors