Lightsabers (5e Equipment)
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|Lightsaber||Uncommon||1d10||2 lbs.||Finesse, Versatile (2d6), Special|
|Shortsaber||Uncommon||1d8||1.5 lbs.||Finesse, Light, Versatile (1d10), Special|
|Dualsaber||Uncommon||1d8/1d8||4 lbs.||Finesse, Two-Handed, Special|
A beam of energy no bigger than the blade of a sword emits from a metal hilt. This energy is created from a crystal inside the hilt that jedi's know how to make. A switch allows the wielder to turn the weapon on or off. A low humming is produced by a lightsaber and as it is waved and moved through the air the pitch and tone will change. A loud cackle is made whenever a lightsaber strikes another object.
Special. If the wielder is not proficient with this weapon, they have disadvantage on their attack rolls. In addition, lightsabers don't deal a type of damage. The damage cannot be resisted.