Lepus (5e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: A race page is almost never complete when first created. For guidance, see the 5e Race Design Guide.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Lepus[edit]

Physical Description[edit]

Lepus are humanoid like creatures with fur on their skin and heads like rabbits with large ears. Typically smaller than humans and thin than them too.

History[edit]

Lepus were humans who praised a Rabbit God. The Rabbit God blessed them in becoming more like her. She created them in her image and likeness. Most Lepus dwell in the Feywild

Society[edit]

Lepus hunt together and live in small communities or tribes in the forest. Rarely any are seen outside of their tribe or community. When they do leave, most have either been exiled or seek adventure outside of their homes. Like rabbits, they are timid and take time to make new allies. If a Lepus doesn't come from the forest, some are more sophisticated and come from the Feywild and act nobler than other Lepus do. (If so the lepus doesn't have the Fear trait)


Lepus Traits[edit]

Ability Score Increase. Your Dexterity score increases by 2 and your Constitution score increases by 1.
Age. Lepuses have a slightly longer lifespan than humans, maturing in their late teens and living a little over a century.
Alignment. Most Lupuses, due to their rabbit natures, are not usually chaotic or evil. Many are neutral good.
Size. Lepus vary widely in height and build, from barely 4 feet to well over 5 feet tall. Your size is Medium.
Speed. Thanks to large feet and strong, versatile legs, your base walking speed is 40 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Rabbit Senses. You gain advantage on perception checks that rely on hearing. You also gain on initiative rolls, and creatures that have advantage on attack rolls against you because of flanking, do not have advantage on those attack rolls.
Gnawing Teeth. Your sharp and strong teeth allow you to easily bite through soft objects. You can bite through Small or smaller objects with an AC of 15 or less. It takes you a number of minutes equal to the object's AC to bite through the material. You can also bite through larger objects, but Medium size objects takes an additional five minutes, Large objects takes an additional fifteen minutes, and Huge objects takes an additional thirty minutes. You cannot gnaw through Gargantuan objects.
Leaping Legs. When making a long jump or a high jump, you cover a distance three times the normal distance you'd be able to cover.
Fearful. Because of your rabbit nature, you have disadvantage on saving throws against being frightened.
Fey Magic. Your innate fey magic allows you to choose a cantrip from the Druid spellcasting list.
Languages. You can speak, read, and write Common and one other language of your choice.



0.00
(0 votes)

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors