Klingon (5e Race)

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Klingon[edit]

"With fire and steel did the gods forge the Klingon heart. So fiercely did it beat, so loud was the sound, that the gods cried out,

'On this day we have brought forth the strongest heart in all the heavens. None can stand before it without trembling at its strength.'

But then the Klingon heart weakened, its steady rhythm faltered and the gods said,

'Why have you weakened so? We have made you the strongest in all of creation.'

And the heart said...

'I am alone.'

And the gods knew that they had erred. So they went back to their forge and brought forth another heart. But the second heart beat stronger than the first, and the first was jealous of its power. Fortunately, the second heart was tempered by wisdom.

'If we join together, no force can stop us.'

And when the two hearts began to beat together, they filled the heavens with a terrible sound. For the first time, the gods knew fear. They tried to flee, but it was too late. The Klingon hearts destroyed the gods who created them and turned the heavens to ashes. To this very day, no one can oppose the beating of two Klingon hearts."

- Exerpt from a traditional Klingon wedding ceremony

Physical Description[edit]

dd71d5e4e4d55cf9ba6733cc6c75bdca46596aad.png
Worf, a Klingon officer serving on board the Federation starship Enterprise. Source: startrek.com.

Klingons stand about as tall as humans, with a tendency towards a more muscular build. Their most striking characteristic is the raised, ridged foreheads. They also tend to have dark skin, slanted eyebrows, and hair that is usually brown or black and worn long by both genders. Klingon males usually wear goatees.

History[edit]

Before their current system, Klingons lived in distinct castes. The founder of the Klingon Empire was a man of the warrior caste named Kahless, who did many great deeds, including killing the tyrant Molor. Klingons now regard him as a deity. As the years went by, Klingons began to build their culture around him, until the warrior caste expanded to include the entire race.

Society[edit]

Klingon society is extremely brutal, militaristic, and honor-bound, similar to that of the ancient city-state of Sparta. Weakness is not accepted for any reason, and, with a few exceptions, the only way to win honor in Klingon society is through battle. The Klingons believe that they killed the gods long ago. The vast majority of Klingon adventurers are fighters or barbarians, though a few Klingons are clerics or paladins devoted to Kahless.

Klingon Names[edit]

Klingon names have a rough, harsh quality that reflects their temperament.

Male: B’iJik, Chang, D’Ghor, Koloth, Kor

Female: B’Etor, Doran, Gi’ral, Lursa, Sirella

Klingon Traits[edit]

Ability Score Increase. You gain a +2 bonus to Constitution and a +1 bonus to Strength.
Age. Klingons can live for well over 150 years, and can remain strong even late in life.
Alignment. Klingon society is rigidly ordered and brutally militaristic. Klingons tend to be Lawful Neutral or Lawful Evil.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Klingon Weapon Proficiency. You are proficient in 4 of the following weapons: bat'leth, d'k tahg, Gin'tak spear, kut'luch, mek'leth, and mevak. The bat'leth is a two-handed, heavy polearm weapon that deals 2d6 piercing damage using strength as it's modifier. Proficiency with the d'k tahg, kut'luch, or mevak gives proficiency with daggers, proficiency with a Gin'tak spear gives proficiency with a spear, and proficiency with a mek'leth gives proficiency with a shortsword. Klingon weapons function the same as the weapons they give proficiency with.
Klingon Toughness. Once per long rest, you can choose to automatically succeed one Constitution saving throw.
B'aht Qul. You are proficient in unarmed strikes using strength as a modifier for damage and attack rolls. An unarmed strike deals 1d4 bludgeoning damage, a head butt deals 1d6 bludgeoning damage.
Warrior's Heart. After slaying your enemy in battle, you can choose to eat the heart of your foe and regain hit points equal to 1d4 + it's challenge rating (minimum 1). To use this trait, you must have landed the death blow.
Languages. You can speak Common and Klingon.

Random Height and Weight[edit]

Table: Klingon Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
5′ 2″ +1d12 150 lb. + 2d20 lb.

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