Ice Wave (5e Spell)

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Ice Wave
1st-level evocation
Casting time: 1 action
Range: Self (15-foot cone)
Components: V, S
Duration: Instantaneous

After you touch the ground, a thin sheet of ice rapidly extends forth in a 15-foot cone, then ruptures, causing spikes of ice to launch skyward. Each creature in the cone must make a Dexterity saving throw. A creature takes 3d6 cold damage on a failed save, or half as much on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.



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