Haileen (5e Race)
From D&D Wiki
Haileens are either humans, elves, dragonborn, or tieflings, that were sent to the Abyss in death. However, all Haileen's are either evil or chaotic due to some sort of insanity they had acquired in life. After in surviving in the Abyss, they claw their ways back to the Material Plane, in an effort to either come to terms with their insanity, or find a way to put an end to it.
Haileens often have features similar to what they were in life, such as an elf having long ears, a tiefling having horns, and a dragonborn having scales. However, their skin is ghostly pale. They share the hair color they did in life. Most Haileens look extremely malnurished, being so thin you could see their bones. If a Haileen was killed by means other than disease or old age, they still carry the wound of whatever finished them off, either it be a stab wound, or a section of burnt flesh from a fireball spell. This wound doesn't hurt, or cause you to lose HP, however.
Haileens are often disliked for either their madness, or their offputting appearance. As such, most Haileen keep to themselves, or on the otherhand, are outright hostile towards others.
Haileens carry the same culture as they did in their life.
Haileens will keep the names they had in their original life.
Ability Score Increase. Your Dexterity score increased by 2, your Intelligence score increases by 2, and your Charisma score increases by 1
Age. Your age is the same as when you died, though you do not grow older.
Alignment. Haileens often tend towards chaos and evil, though depending on how long they're been on the Material Plane after leaving the Abyss, this can change.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Insanity. Even in death, your madness follows you like a virus. Roll on the Long Term Madness table in the Dungeon Master's Guide to see what type of madness you have, or choose one for yourself.
Trance. Haileens do not require sleep to keep them from exhaustion, though you can be put under the effects of a sleep spell.
No Need For Nutrition. Haileens do not require food or water to keep themselves from exhaustion, though they can eat and drink if they want.
Walking Corpse. You have resistance to necrotic damage.
Languages. You can speak, read, and write Common and one other language of your choice.
Random Height and Weight
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*Height = base height + height modifier