Glove (5e Variant Rule)

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Glove Weapon Property[edit]

A glove weapon is worn on your hand or forearm, and you cannot be disarmed of it. You can hold objects, wield weapons, and cast spells with a hand fitted with a glove weapon, but you can only attack with the glove weapon if that hand is unoccupied. It takes an action to don or doff a glove weapon.


Simple glove weapons Cost Damage Weight Properties
Clawed Glove 3 gp 1 slashing 1 lb. Finesse, glove, light
Gauntlet, Weaponized 1 gp 1d4 bludgeoning 1 lb. Glove
Martial glove weapons Cost Damage Weight Properties
Bladed Fist 25 gp 1d8 piercing, 1d6 slashing 5 lb. Finesse, hidden, glove, light
Clawed Bracer 15 gp 1d6 slashing 2 lb. Glove, light
Hanzo Gauntlet 55 gp 1d6 piercing damage 2 lb. Finesse, glove, light
Hidden Blade, Variant - 1d6 piercing 1 lb. Finesse, glove, hidden, light
Iron Claw 15 gp 1d4 piercing 2.5 lb. Finesse, glove, hidden, light
Paladin's Gauntlets 20 gp 1d6 bludgeoning 3 lb. Finesse, glove, light, special
Anachronistic glove weapons Cost Damage Weight Properties
Arm Gyrojet 4d6 bludgeoning 1 lb. Ammunition (range 150/450), glove, hidden, Light, short burst (2), reload (6 shots)
Arm Shotgun 2d6 piercing 4 lb Ammunition (range 30/90), burst fire, glove, reload (12 shots)
Chainfist 3d8 slashing 4 lb. glove, light, special
Laser Punch Gun 1 bludgeoning plus 3d6 radiant 1 lb. Glove, hidden, light, reload (10 shots)
Plasma Claw 3d6 lightning 1 lb. Finesse, glove, light, special
Plasma Punch Gun 1 bludgeoning plus 3d6 lightning 1 lb. Glove, hidden, light, reload (10 shots)
Punch Gun 1 bludgeoning plus 2d8 piercing 1 lb. Glove, hidden, light, reload (2 shots), short burst (1)
Ultra Fist 3d6 bludgeoning 1 lb. Finesse, glove, light, special

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