Fullmetal Cloak (5e Equipment)

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Armor (half plate), rare (requires attunement)

Much more like an array of plates, the Fullmetal Cloak is a suit of armor which can shift into two distinct modes.

Shifting. As a bonus action, you can shift the Fullmetal Cloak into one of two forms. While in that form, you gain the following benefits.

  • Carapace. When you take bludgeoning, piercing, or slashing damage, you reduce the damage taken by 7, before resistance.
  • Cloak. You no longer have disadvantage on Dexterity (Stealth) checks while wearing this armor, and when forced to make a Dexterity saving throw, you can add +5 to the result.

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