Firebeads (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (a string of beads)|
A series of fiery beads spring from your hand, darting across the battlefield. Choose six different points within range. Each of those points is struck by a bead, dealing 4d6 fire damage to anything within a 10 foot radius. A successful Dexterity saving throw allows a creature to take only half damage. Area of effect for multiple beads can overlap, but damage does not stack.
At Higher Levels. When you cast this spell using a spell slot of 4 or higher, add 1 bead to the volley for each slot level above 3rd.