Firebeads (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (a string of beads)|
A series of fiery beads spring from your hand, darting across the battlefield to six different points within range; each point must be at least 10 feet away from every other point. Each creature in a 10-foot-radius sphere centered on each point you choose must make a Dexterity saving throw, taking 2d6 fire damage on a failed save or half as much on a success.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the spell creates one additional bead for each slot level above 3rd.
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