Final Gambit (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (a broken spellcasting focus)|
This spell can only be cast when you only have one spell slot remaining. You release a final massive bolt of energy, draining from your inner reserves. Make a ranged spell attack, dealing 4d8 necrotic damage on a hit. After casting this spell, you gain a level of exhaustion, and cannot cast any more spells until you finish a long rest.
At Higher Levels. When cast at 2nd level or higher, you deal 2d8 extra damage for every level above 1st.