Evil Armor (5e Equipment)

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Armor (Any), rare (requires attunement)

This armor appears blood red and covers your entire body

Upon donning this armor, the bearer takes 1d4 Psychic damage and the armor attaches to their skin. The PC must succeed a DC 14 Constitution saving throw, on a success throw, the armor vanishes. On a failed throw the PC's alignment changes to Chaotic Evil. During the PC's next long rest, the armor begins to drastically change character appearance into one with fiend-like qualities. Eye color changes from its normal color to a red, skin pigmentation becomes pale, and horns begin to grow from the PC's temple/forehead. Hands begin to resemble claws, the PC's tongue forks, and fangs sprout. In addition to these changes, the PC's changes from their respective creature type to the 'fiend' type. The armor then vanishes after these changes occur.


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