Dimensional Shambler (5e Creature)

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Dimensional Shambler[edit]

Medium aberration, chaotic neutral


Armor Class 16 (natural armor)
Hit Points 60 (8d8 + 24)
Speed 40 ft.


STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 16 (+3) 7 (-2) 14 (+2) 8 (-1)

Skills Arcana +2
Proficiency Bonus +2
Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks
Senses darkvision 60 ft., passive Perception 12
Languages
Challenge 4 (1,100 XP)


Penumbral Door. The shambler can choose to move through the Ethereal Plane, allowing it to move freely through creatures and objects. If it attempts to exit into the Material Plane into a space occupied by an object, it instead takes 11 (2d10) force damage and is stunned until the start of its next turn.

ACTIONS

Multiattack. The shambler makes two claw attacks. If both attacks hit the same target, it is grappled (escape DC 14) and the shambler can use its dimensional leap.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage.

Dimensional Leap. The shambler magically teleports, along with any equipment it is carrying and any creature it is grappling, up to 60 feet to an unoccupied space it can see.

Plane Shift (Recharges after a Short or Long Rest). The shambler magically teleports, along with any equipment it is wearing or carrying, to a different plane of existence. The shambler does not have to know the plane or its nature. When it uses this ability, it will intuitively avoid planes with an environment too harsh for it to survive. The shambler can choose to bring up to four creatures with it, provided these creatures are in physical contact with the shambler. An unwilling creature must make a successful DC 14 Charisma saving throw to avoid being teleported; this DC is reduced by 2 for every additional unwilling creature.


Dimensionalshambler.png

The dimensional shambler is a mischievous and curious humanoid entity with shaggy grey fur, long arms, vicious claws and a malicious grin. The shambler can cross the barrier between different dimensions, though it is unclear how it does this. While dimensional shamblers have a brutish intellect, their knowledge of the planes and their relations is unmatched. Shamblers do not need to eat or drink and can thus survive in places too alien to offer any food or water.

Aberrant Nature. A dimensional shambler doesn't require food or drink.

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